![]() No such use, or the use of any trade name, is intended to convey endorsement or other affiliation with this book. All other product names and services identified throughout this book are used in editorial fashion only and for the benefit of such companies with no intention of infringement of the trademark. Where those designations appear in this book, and Peachpit was aware of a trademark claim, the designations appear as requested by the owner of the trademark. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Screenshots in this book are copyrighted by the original holders. Microsoft, Windows, Windows XP, and Windows Vista are registered trademarks of Microsoft Corp. Macintosh and Mac OS X are registered trademarks of Apple Inc. Maya is a registered trademark of Autodesk, Inc., in the United States and in other countries. ![]() ![]() Trademarks Visual QuickStart Guide is a registered trademark of Peachpit Press, a division of Pearson Education. While every precaution has been taken in the preparation of the book, neither the author nor Peachpit Press shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the computer software and hardware products described in it. Notice of Liability The information in this book is distributed on an “As Is” basis, without warranty. For information on getting permission for reprints and excerpts, contact No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Copyright © 2007 by Janet Podell, Nathaniel Stein, and Morgan Robinson Editor: Rebecca Gulick Copy Editor: Tiffany Taylor Technical Reviewers: Nathaniel Stein and Morgan Robinson Proofreader: Liz Welch Production Coordinator: Myrna Vladic Compositor: Deborah Roberti Indexer: FireCrystal Communications Cover Design: Peachpit Press Peachpit Press 1249 Eighth Street Berkeley, CA 94710 510/524-2178 510/524-2221 (fax) Find us on the Web at: To report errors, please send a note to: Peachpit Press is a division of Pearson Education. Maya 8 for Windows and Macintosh Morgan Robinson and Nathaniel Stein MAYA 8 FOR WINDOWS AND MACINTOSH Morgan Robinson and Nathaniel Stein Texturing Using Painting Tools.Ĭhapter 15: Creating Lights.Ĭhapter 16: Cameras and Rendering.Ībout the Maya Software Renderer.Ībout the Maya Hardware Renderer.Ībout the Maya Vector Renderer.Ĭhapter 17: MEL and Expressions.Ībout Loops and If Statements. Hiding, Showing, and Deleting Deformers.Ĭhapter 14: Shaders, Materials, and Mapping.Ībout Texture-Mapping NURBS Surfaces. Setting Animation Preferences.Ībout the Deformation Order. Surface Normals and Display.Ĭhapter 10: Skeletons and Rigging.Ībout IK Handles and Solvers.Ĭhapter 11: Parenting and Binding to a Skeleton. Splitting and Merging Polygon Components. Modifying and Matching NURBS Surfaces.Ĭreating and Deleting Polygon Components. Interactions Between Curves.Ĭreating Surfaces from Curves. Mirroring and Instancing Objects.Ĭhapter 5: Selection Modes, Hiding, and Templating.Ĭhapter 6: Grouping, Parenting, and Aligning.Īligning and Snapping Objects.Ĭhapter 7: NURBS Curves and Surfaces. Importing, Exporting, and Referencing.Ĭhapter 2: Navigating and Changing the Interface.ĭollying, Tracking, and Tumbling.Ībout Display Options and Smoothness.Ĭhapter 3: Creating Primitives and Text.Ĭhapter 4: Transforming Objects and Components.
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